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Ign mass effect 3 endings1/18/2024 ![]() ![]() These numbered are added up to a Total Military Strength. ![]() Every one of these will have a strength rating, many of which can be raised or lowered by Shepard's actions elsewhere. Over the course of the game, Shepard will have picked up War Assets, which consist of various people, ships, technologies and resources. The primary factor that influences the various endings is your Effective Military Strength, which is the final output of the Galaxy at War mechanic. They are influenced by three factors: your Effective Military Strength, your Collector Base Choice, and the fate of Admiral Anderson. These include the Destroy ending with three variations, the Control and Synthesis endings with two variations, and the hidden Refuse ending. There are a total of eight different endings to Mass Effect 3. As such, this graph CANNOT APPLY to the Wii U Special Edition or the Legendary Edition, as they have the Extended Cut DLC pre-installed. This graph details your various ending options and their results if you play the original 2012 release of Mass Effect 3 WITHOUT the Extended Cut DLC. The graph below details your various ending options and their results if you're playing the original 2012 release of the game with the Extended Cut DLC, including the Wii U Special Edition.Įnd Game Chart - Original 1.00 Release (Spoilers Hidden) If you're playing the Legendary Edition, this cannot be influenced, but the numbers are adjusted to compensate.Įnd Game Chart - Extended Cut (Spoilers Hidden) The Readiness Rating is at 50% by default, but in the original release it can be increased by playing the multiplayer, the Mass Effect Infiltrator iOS game, and either Mass Effect 3 Datapad or the N7 HQ website.The EMS required for a specific ending will be different if you're playing the original release, the original release with the Extended Cut DLC, or the Legendary Edition. It's the total strength of Shepard's War Assets with a penalty based on the Galactic Readiness Rating. ![]() This is the strength of Shepard's forces built up over the course of the game. Depending on their fate, certain EMS requirements for specific outcomes will be more difficult.
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